State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Cartoon Fantasy Games in Netherlands Q1 2022

In Q1 2022, the top 5 cartoon fantasy games in the Netherlands showcased varying trends in downloads, revenue, and active users. Sensor Tower data reveals detailed weekly performance metrics for these popular titles.

Top 5 Cartoon Fantasy Games in Netherlands Q1 2022

In the first quarter of 2022, the top 5 cartoon fantasy games in the Netherlands exhibited diverse performance trends across downloads, revenue, and active user metrics. According to Sensor Tower data, these games have captured the attention of many users, contributing significantly to their publishers' success.

Dice Dreams™ from SuperPlay saw a significant increase in weekly revenue, starting from approximately $9.3K at the end of December 2021 and peaking at around $49.3K in early February. Weekly downloads spiked at the beginning of the quarter, reaching 44.6K in late January, before gradually declining to about 4.4K by the end of March. The game also maintained a high number of weekly active users, peaking at 64.5K in late January and then stabilizing around 23.5K by the quarter's end.

Candy Crush Saga by King continued to perform robustly, with weekly revenue consistently around the $240K to $260K range, peaking at $280.8K in mid-March. Weekly downloads remained relatively stable, averaging between 8K and 12.6K, with a slight dip to 5.6K in mid-March. The game maintained a strong weekly active user base, hovering around 175K to 199K throughout the quarter.

Angry Birds 2 from Rovio Entertainment Oyj experienced modest weekly revenue, fluctuating between $7.6K and $11.9K, with a peak in late March. Weekly downloads saw a downward trend, starting at 7.5K at the end of December and decreasing to about 5.2K by the end of March. The game’s weekly active users remained relatively stable, ranging from 52.2K to 62.3K over the quarter.

Mario Kart Tour by Nintendo Co., Ltd. had varied performance in weekly revenue, starting at $21.4K in late December and gradually decreasing to $13.4K by the end of March. Weekly downloads also followed a declining trend, starting at 9.4K and dropping to approximately 3.6K. Despite this, the game maintained a steady weekly active user base, hovering around 51.2K to 62.2K throughout the quarter.

My Talking Tom 2 from Outfit7 Limited showed stable weekly revenue, fluctuating between $110 and $474. Weekly downloads ranged from 3.9K to 7.7K, with notable peaks and troughs throughout the quarter. The game's weekly active users remained consistent, averaging around 40.7K to 49.3K over this period.

The data from Sensor Tower provides valuable insights into the performance of these top cartoon fantasy games in the Netherlands. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022